RULES

for Singer Esports Premier League 2021

1. GENERAL EVENT RULES

1.1  Official Name of the Event
The event will be referred to by the name, Singer Esports Premier League 2021 (or EPL 2021 in short).

1.2  Rights related to the Event
The event is owned and organised by Gamer.LK which is a part of InGame Entertainment PVT LTD (IGE) who reserve the exclusive rights to Esports Premier League and all intellectual property thereof as well as rights to organizing, operating and broadcasting the tournament. No other party is allowed to use any intellectual property related to the tournament without prior approval from IGE.

1.3  Official game title
PUBG Mobile will be the official game title for EPL 2021.

1.4  Period and Venue
The exact schedule will be made available shortly. EPL 2021 will be held online.

1.5 – Time Zone
All matches will be scheduled according to Sri Lanka time (GMT +5:30).

1.6 – Nationality
1.6.1 – This tournament is open only to applicants born in Sri Lanka or possess Sri Lankan citizenships.
1.6.2 – If you are not a Sri Lankan, to take part in this tournament, you need to have resided in Sri Lanka for a minimum period of 6 months (on a Residence Visa or a person studying in a Sri Lankan University or Institute or an employee of a Sri Lankan organisation under a valid permit or documentation). These documents need to be valid until the end of 2021. You are required to present sufficient proof of residence upon request by the organiser. 

1.7 – Playing from overseas
Sri Lankans living abroad can take part in this tournament.

1.8  Tournament Referees and Officials
Gamer.LK Referees will administer and manage all portions of the tournament.

1.9  Banned players and publisher bans
Any players banned from Gamer.LK and IGE tournaments will not be allowed to take part. A link to a complete list of players currently banned from all Gamer.LK tournaments can be found at https://gamer.lk/blacklistAny players who have standing bans from the game publisher will not be allowed to take part. All game publisher bans will be honored and translated into Gamer.LK bans upon discovery at registration.

1.10  Sponsors
No third party brands or sponsors will be allowed. Participating squads are not allowed to promote any brands or sponsors not authorised by the event organisers. Any promotion of unauthorised brands will result in disqualification from the tournament. Gamer.LK has the right to request any squad to remove any visuals or text that may be deemed as promoting any unauthorised brands.

1.11 – Tournament format
EPL 2021 will be conducted across 4 phases
– Phase 1: Open qualifiers
– Phase 2: Team auctions
– Phase 3: Play-offs
– Phase 4: Super weekend & Grand finals

1.12 – Awards and prize penalty
Awards/prize money may be deducted due to behavioural and disciplinary penalties.
 

2. TOURNAMENT COMMUNICATION

All players will be required to join a Telegram group (the link will be communicated via email and SMS through the contact details provided on registration). It is the player’s responsibility to register with the correct details and check their inboxes for the SMS and email.

Players are able to join the Gamer.LK Discord server for any voice comms. Players can follow the Facebook pages listed below to stay up-to-date with the latest information regarding the tournament.

– Gamer.LK: https://www.facebook.com/gamerlk/

– Singer Esports Premier League: https://www.facebook.com/epl.lk/

– Eastern Gladiators: https://www.facebook.com/Eastern-Gladiators-102535861296357

– Kandurata Kings: https://www.facebook.com/Kandurata-Kings-101676764717479

– Northern Rangers: https://www.facebook.com/Northern-Rangers-112060610331870

– Rajarata Giants: https://www.facebook.com/Rajarata-Giants-109603357246327

– Sabaragamuwa Knights: https://www.facebook.com/Sabaragamuwa-Knights-111570970381000

– Southern Sharks: https://www.facebook.com/Southern-Sharks-102809397934956

– Uva Bandits: https://www.facebook.com/Uva-Bandits-101132768106393

– Wayamba Raiders: https://www.facebook.com/Wayamba-Raiders-107614770781315

– Western Warriors: https://www.facebook.com/Western-Warriors-103493594532347

– Sri Lanka PUBG Mobile Community: https://gamer.lk/pubgmobile

3. PLAYER COMMITMENT

3.1  By submitting a registration for the open qualifiers of EPL 2021, all players acknowledge without limitation to comply with the rules set herein and especially with the decisions made by the Tournament Staff.

3.2  All players are expected to know and understand all the rules described here. Not knowing that a rule existed or that it was in place will not be considered as an acceptable reason for breaking said rule.

3.3  A player’s name, icon, profile picture or logo may not contain any of the following:
– profanities,
– obscene or vulgar language,
– racist, anti-semitic or inciting hatred,
– gang affiliation,
– drugs,
– sexual material,
– offensive material,
– unauthorised sponsors,
– slander of Gamer.LK, IGE or it’s administration, partners or sponsors.
Using alternative spelling, gibberish or wrong spelling in order to avoid the requirements mentioned above is forbidden.

3.4 – A player’s details including account details will not be changed after registrations are closed for the open qualifiers.

3.5  Account sharing is strictly prohibited. All players need to have their own PUBG Mobile accounts. If any player is found sharing an account, this will lead to their immediate disqualification from the tournament and the banning of the offending player in future Gamer.LK tournaments as well. 

3.6  No player should register under multiple identities (or names) or multiple times for the open qualifiers of EPL 2021. If a player is found to be registered under multiple identities, the player will be immediately disqualified from the tournament and will be banned for a minimum period of one year from all future Gamer.LK tournaments as well.

3.7  Upon request by Tournament Staff, players will be required to send additional information including but not limited to full name, birth certificate/passport details, contact details (mobile phone, land phone, email address), date of birth, residential address and photographs/videos to prove their identity.

4. PLAYER EQUIPMENT

4.1  Players may only use mobile phone handheld devices running the Android or the iOS operating systems.

4.2  Players may not use an external device or attachment of any kind that modifies the game’s controls (including adapters, bluetooth controllers, wired controllers, mouse, keyboard etc.) without the express consent of Tournament Staff.

4.3 – Players must use their own mobile devices (Android/IOS). Tablets and other similar devices or emulators are strictly forbidden.

5. PLAYER ACCOUNTS

All PUBG Mobile player accounts should be at least level 30. Any new PUBG Mobile accounts will not be allowed. No PUBG Mobile KR Accounts will be allowed.

6. MATCH SCHEDULE

6.1 – The match schedule will be published on the official EPL website – https://epl.lk. Any changes will always be updated on the schedule and it is the player’s responsibility to follow them.

6.2 – The PUBG Mobile custom lobby will be created by the Gamer.LK Tournament Staff at least 30 minutes before the scheduled start time and relevant lobby details will be passed through the respective Telegram groups.

6.3 – Players should start joining the custom lobbies immediately as the details are shared via Telegram (at least 30 minutes before their match time).

6.4 – Matches will start at the scheduled time and there will be no grace period. Players should join and be ready to play their matches before this time.

6.5 – Gamer.LK will make every effort to inform players of scheduled match dates and times – but please note it is the responsibility of the players to make sure they arrive before their matches. Gamer.LK will not be responsible to inform matches to players individually or provide reminders. Not attending a match due to not being informed of the schedule is NOT an excuse.

6.6 – Matches will not be rescheduled on request.

6.7 – Reschedules may be taken at the discretion of Tournament Staff, due to general game issues (such as if the game network is offline or unavailable due to a mandatory service breakdown/outage).

7. GAME RULES

7.1 – Game Format
All players need to enter the PUBG Custom ID and Password to join the lobby. The custom lobby settings will be as below.

7.2 – Account suspensions/bans during the tournament
Any player who loses access to their registered account due to a suspension or penalty issued by the game publisher in the middle of the tournament, regardless of the reason will NOT be allowed to take part in the tournament thereafter. It is the individual player’s responsibility to safeguard their account. They will NOT be allowed to switch their account. The squad may proceed with a Substitute player if they have registered one on their roster or if not they will have to forfeit their matches.

8. MATCH RULES FOR PHASE 1 – SOLO QUALIFIERS

8.1 – Match Format
8.1.1 – For all group-stage qualifiers and semi-finals, each group will play 3 maps – Erangel, Sanhok, Miramar.
8.1.2 – For the group-stage finals, the final group of players has to play 6 maps – each map in the map pool currently will be played exactly twice (Erangel, Sanhok, Miramar)

8.2 – Matchmaking Settings
The following matchmaking settings apply:
– Team Size: 1 players
– Game mode: Third Person Perspective (TPP)*
– Map Pool: Erangel, Sanhok, Miramar
– Server Location: Asia
– Playzone Shrink Speed: x1.1
– Red Zone & Flare Guns: Disabled
– ALL Weapons: x2
– Scopes and Magazines: x2
* changing between TPP & FPP in the game is allowed

8.3 – Scoring
Scoring will be for each game (i.e. in a 3 game series, all 3 games will be scored) and be based on each squad’s final kill count and in-game placement as set forth below:

1 kill = 3 points

Placement Points Placement Points
1 15 9 1
2 12 10 1
3 10 11 1
4 8 12 1
5 6 13 0
6 4 14 0
7 2 15 0
8 1 16 0

 

 

 

 

 

 

 

 

 

8.4 – Ties
Ties between two players will be determined in the order of
(a) Total times they won first placement or chicken dinner across tournament games,
(b) Total placement points,
(c) Total kills
(d) The placement points in the most recent match will be considered

9. MATCH RULES FOR PHASE 3 & 4 – PLAYOFFS, SUPER WEEKEND & GRAND FINAL

9.1 – Match Format
9.1.1 – For all play-offs, each day the squads will play 3 maps – Erangel, Sanhok, Miramar.
9.1.2 – For the super weekend & grand final, squads will play 6 maps – each map in the map pool currently will be played exactly twice (Erangel, Sanhok, Miramar)

9.2 – Matchmaking Settings
The following matchmaking settings apply:
– Team Size: 4 players
– Game mode: Third Person Perspective (TPP)*
– Map Pool: Erangel, Sanhok, Miramar
– Server Location: Asia
– Playzone Shrink Speed: x1.1
– Red Zone & Flare Guns: Disabled
– ALL Weapons: x2
– Scopes and Magazines: x2
* changing between TPP & FPP in the game is allowed

9.3 – Scoring
Scoring will be for each game (i.e. in a 3 game series, all 3 games will be scored) and be based on each squad’s final kill count and in-game placement as set forth below:

1 kill = 1 point

Placement Points Placement Points
1 15 9 1
2 12 10 1
3 10 11 1
4 8 12 1
5 6 13 0
6 4 14 0
7 2 15 0
8 1 16 0

 

 

 

 

 

 

 

 

 

9.4 – Ties
Ties between two squads will be determined in the order of
(a) Total times they won first placement or chicken dinner across tournament games,
(b) Total placement points,
(c) Total kills
(d) The placement points in the most recent match will be considered

10. GAMEPLAY RULES

10.1. – Use of restricted items during a game
An immediate disqualification will be given if any player is caught using an item from the banned list.

10.2 – Abuses & Exploitation
Exploiting game or map bugs/glitches/flaws (“exploits”) for the purposes of gaining an unfair advantage is prohibited. Exploits that are not specifically named here are still prohibited but will be dealt with on a case-by-case basis. Tournament Staff reserve the right to decide what will be deemed as an exploit or abuse.

10.3 – Hacking
Hacking or otherwise modifying the intended behavior of the Game client is prohibited.

10.4 – Scripting
The use of scripts are prohibited.

10.5 – Use of Macros
The use of macros are prohibited.

10.6 – Use of Third Party Softwares
The use of any third-party addons, hooks, programs or wrappers that interact with or alter the client, its appearance or behaviour for the purposes of gaining an unfair advantage is prohibited. 

10.7 – Impersonations/Ringing
Impersonating an eligible player by attempting to alias as them, using their account or by any other method is prohibited and will result in the aliasing player and the player they are aliasing as being removed from the tournament. 

10.8 – In-game names
Each player must have his/her primary nickname or something very similar as his game name during all matches to be easily identifiable for referees, broadcasters, and viewers. What counts as similar is for the Tournament Staff to decide. No additional information is allowed in a player’s in­game name. 

10.9 – Collusion
10.9.1 – All forms of collusion are strictly prohibited.
10.9.2 – Collusion includes but is not limited to match fixing, bribing a referee or match official, or any other action or agreement to intentionally influence (or attempt to influence) the outcome of any match or Event.
10.9.3 – Other forms of collusion include: 
– Teaming: Players working together during the match
– Planned Movement: Agreement between 2 or more opposing players to land at specific locations or to move through the map in a planned way before the match begins.
– Communication: Sending or receiving signals (both verbal and non-verbal) to communicate with opposing players.
– Item Dumping: Intentionally dropping items for an opposing player to collect.
10.9.4. – Players and teams found colluding will be disqualified immediately.

10.10 – Pauses
There will be no pauses in the game.

10.11 – Disconnects
Players who disconnect during a match will be able to reconnect to the game. However, the game will continue during the period.

10.12 – Technical issues
Player technical issues will not be considered since this is an online tournament.

 

11. FORMAT RULES FOR PHASE 3 & 4

11.1 – Squad composition
Players who qualify from the open qualifiers (Phase 1) will be auctioned in Phase 2 and recruited into 12 franchise teams. A squad will consist of FOUR main players and ONE substitute. No additional players can be recruited into a team.

11.2 – Substitutions
Substitutions in a franchise team will be allowed within the recruited set of players in their roster. Use of any substitute player outside this roster is prohibited and will be considered ringing. 

11.3 – Stand-ins
The use of stand-in is strictly prohibited and grounds for disqualification.

12. PLAYER VERIFICATION RULES

12.1 – All players will need to record hand cam footage (from a third party camera or device) in the following format:
12.1.1 – After joining the custom lobby, the player’s face needs to be shown to the camera and the playing phone screen of the player in the lobby should be shown to the camera as well.
12.1.2 – If the player has to disconnect before the lobby starts, they have to redo the above step once they reconnect.
12.1.3 – The entire game needs to be recorded throughout with the playing phone and the player both visible on the camera (i.e. player holding the phone while they play).
12.1.4 – At the end of the game, the playing phone screen should be shown to the camera and the scoreboard should be visible.

12.2 – The recorded hand cam footage should be kept with the player. The Tournament Staff will request players/teams to submit their footage and the footage then needs to be uploaded and shared with the Staff.

12.3 – If any player is unable to provide their recorded footage within the specified time period to the Tournament Staff, they will face disqualification from the Tournament. Further penalties may be issued as well.

12.4 – If a player wishes to, they can join the Zoom calls hosted alongside each tournament match and follow the same verification steps above. They will need to remain on the Zoom call through the duration of the match. They do not need to record any footage if they join the Zoom call.

12.5 – The Organisers may request players to join the Zoom calls for certain matches (eg: the Playoffs or Grand Final). The camera footage of such Zoom calls may be used for production/broadcasting purposes.

12.6 – The above rules are mandatory for all players.

13. GENERAL GAME RULES

13.1  Pre-match ready-up (warm up) time 
13.1.1 – No pre-match ready-up (warm up) time will be provided.
13.1.2 – Players need to join the lobby to play their match directly and no separate warm-up time will be provided.
13.1.3 – Issues with headsets, battery packs, etc will not be reasons to hold up the starting time of a game.

13.2 – Coaches 
Coaches are not allowed to communicate with their squads at any point during a match. 

13.3 – Managers
Squad managers are not allowed to communicate with their squads at any point during a match.

13.4  Use of all chat
All chat CANNOT be used by any player. Players can only communicate with their squad members using squad chat.

13.5 – Match record report
All match results of EPL will be confirmed and signed by the assigned match referee. The referee will be responsible for recording any unusual occurrences during a match. The referee will be responsible for recording the details accurately and all records will be managed and maintained in English.

14. BROADCASTING RIGHTS AND ADVERTISEMENT

14.1  Broadcast rights
All broadcasting rights of EPL are owned by InGame Entertainment (Pvt) Ltd. This includes but is not limited to: IRC bots, shoutcast streams, video streams, live-broadcasts, recorded-broadcasts and derivative audio/visual content of the event. Gamer.LK reserves the right to use, distribute and modify all parts of this contents indefinitely. All ingame footage, assets and content are the property of the respective developers and publishers.

14.2 – Host broadcasting
Gamer.LK may at their discretion assign the broadcasting rights of any part of EPL to a third party or the players themselves. In this case, terms and conditions would have to be arranged with Gamer.LK before the event begins and express written permission should be granted by Gamer.LK.

14.3  Personal streaming of matches
Personal streaming of matches is not allowed unless otherwise explicitly permitted by Gamer.LK. Personal streaming of any match by a player without permission can lead to the disqualification of the squad and the banning of the respective player from the tournament.

14.4  Tournament stream delay
Tournament streams will be delayed (approximately 6 minutes) to avoid player sniping. In the event a squad or player is found to be abusing a tournament stream/s, they will be disqualified immediately and the squad will face severe penalties. 

14.5 – Player responsibility
Players cannot refuse to have their matches broadcasted nor can they choose in what manner the match will be broadcasted. All players agree to make sufficient accommodation so that broadcasting of matches can take place.

15. PLAYER CONDUCT

15.1 – PR, Media Obligations & Publicity 
Players may be requested to present photographs of themselves or be included in activities such as pre-game and post-game online interviews, press conferences, squad intros, autograph/photo/video sessions, etc. Players cannot deny to attend these commitments.

15.2 – Indecent Behaviour
15.2.1 – Swearing or any kind of hostility, racist or any sort of abuse verbal or physical towards another player is strictly prohibited. This includes chat messages in-game, verbal exchanges, etc.
15.2.2 – Insults on IRC, IM programs, Social Media, E-mail or other means of communication will be punished if the evidence is clear and is brought to the attention of Tournament Staff. Particularly severe abuse cases with radical statements or the threat of physical violence can result in significantly heavier penalties including the disqualification of the player or squad from the tournament and/or future tournaments as well.
15.2.3 – Any indecent behaviour in tournament communication groups (eg: Telegram) including use of offensive language will also result in penalties against such offenders.

15.3 – Sportsmanship
All participants are required to uphold the highest standards of fair play and sportsmanship.

15.4 – Insults, Racial Slurs or Harassment
15.4.1 – We have a ZERO TOLERANCE POLICY for any kind of harassment including but not limited to; demeaning language, threats, hate crimes, intimidation, non-consensual photography or recording, stalking, inappropriate physical contact, unwelcome physical attention as well as statements or verbal exchanges that threatens or expresses contempt of ethnicity, religious belief, sexual orientation, citizenship, appearance, body size, age, disability and gender identity.
15.4.2 – Depending on the gravity of the offence, significantly heavier penalties including the disqualification of the player or squad from the tournament and/or future tournaments as well, may be imposed.
15.4.3 – Every participant has to show the needed respect towards other participants, the Organizers, Tournament Staff and Casters. The ZERO TOLERANCE POLICY applies to EVERYONE attending including but not limited to: Attendees, Press, Staff, Sponsors & Guests.

15.5 – Compete in a Professional Manner
Players are expected to compete in a professional manner. Throwing a match, halting play without cause or showing a flagrant lack of effort will be construed as a violation of player conduct, and will be penalized appropriately.

15.6 – Betting or Gambling
15.6.1 – Gambling in any form, including betting on the outcome of games has no place in the world of Esports or even video gaming in general. Gamer.LK has a strict policy of any form of gambling being prohibited.
15.6.2 – Any detection of the same will lead to severe penalties being imposed on the offenders. This includes match fixing and related offences as well.
15.6.3 – No players, squad managers, staff or management of attending squads may be involved in betting or gambling, associate with betters or gamblers, or provide anyone any information that may assist betting or gambling, either directly or indirectly, for any match in the tournament.
15.6.4 – Any player found to be in breach of this rule will face severe penalties including lifetime bans from all Gamer.LK Tournaments. Squad officials, staff, management will similarly face the maximum penalties that can be issued.

15.7 – Match Fixing
Match fixing is defined as the act of arranging the outcome of a match prior to its being played. Match fixing is strictly prohibited and all individuals involved will face severe penalties including lifetime bans from all Gamer.LK Tournaments. Squad officials, staff, management will similarly face the maximum penalties that can be issued.

15.8 – Cheating Of Any Kind
Any player/squad found to be cheating including but not limited to in-game cheats, faking match results, faking match demos, faking or ringing a player, playing with a disallowed player, impersonating a player/clan/organisation, will face severe penalties including lifetime bans from all Gamer.LK Tournaments. 

15.9 – Competition Manipulation
15.9.1 – Offering money/benefits, making threats or exerting pressure towards anyone involved with Gamer.LK, its partners or sponsors with the goal of influencing a result of a match is considered competition manipulation.
15.9.2 – Any player found to be in breach of this rule will face severe penalties including lifetime bans from all Gamer.LK Tournaments. Squad official, staff, management will similarly face the maximum penalties that can be issued.

15.10 – Document submission
Any player found to have submitted forged, false or inaccurate information to Tournament Staff or the organisers will be immediately disqualified and further sanctions including a multi-year ban from all future Gamer.LK tournaments will be issued. 

16. PENALTIES FOR BREACH

16.1 – General Player Penalties
Violation of the rules or failure to comply with Tournament Staff may lead to the following penalties. Depending on the severity of the offense, levels of penalties may be skipped.
16.1.1 – Warning: After a warning is given during a game it will continue until the game is completed. If three warnings are accumulated then the squad will be disqualified from the tournament upon receiving the third warning.
16.1.2 – Game Loss: Game loss given to a squad means that the squad loses the current game no matter what the result of that game is. In a 3/5 game series, this refers to the game that is being played.
16.1.3 – Disqualifications: A squad disqualified will be ejected from the tournament. They will not be able to proceed in the bracket.
16.1.4 – No Show: A squad that registers for the tournament and doesn’t show up for a match or pulls out of the tournament will be considered “no show”. This will affect their Gamer.LK ranking as this will reduce their points. In the bracket however, the scheduled match would be considered a walkover.
16.1.5 – Ban: In extreme circumstances, a squad/player might be banned from playing in any single match (disqualified) in the ongoing tournament. Based on the severity of the violation this ban might extend to future Gamer.LK tournaments.

16.2 – Penalties on Player Conduct
Players who are caught swearing or behaving in a hostile manner towards their opponents or staff or spectators will be issued with a warning and suitable penalty upon their first infraction. A second or continued infraction will result in forfeiture of the match.

16.3 – Penalties on Unprofessional Behavior
Players who are caught throwing a match, halting play without cause or showing a flagrant lack of effort will be issued with a warning and suitable penalty upon their first infraction. A second or continued infraction will result in forfeiture of the match.

17. PUBLICITY AND PR

Gamer.LK reserves the right to use the name, tag, likeness, video, game play statistics, and/or gaming account ID of any player, for publicity purposes prior to, during, or after the tournament/event end date, in any media, throughout the world, in perpetuity, for any purpose including but not limited to, advertising, marketing and promoting the tournament/event and future tournaments. For a full understanding of what this means please refer to the Player Appearance Release.

18. DISPUTES ON MATCH OUTCOMES

18.1 – Any match result or outcome is open for disputes and any player or squad is requested to email us on [email protected] to submit their disputes.

18.2 – Submitting a dispute will not guarantee action but will merely draw the attention of the Gamer.LK Administration towards the match and particulars submitted.

18.3 – Disputes submitted will be treated with confidentiality and details of who reported what match, etc will not be publicly disclosed. Disputes submitted will be received by the Gamer.LK Administration, after which the necessary particulars will be passed onto the relevant Tournament Staff.

18.4 – Disputes on an online match need to be done within 3 hours of match completion. Submissions sent thereafter will be ignored and not considered.

18.5 – Disputes at the Grand Finals must be first made immediately to the Gamer.LK Tournament Staff and thereafter they will escalate or decide as necessary.

19. DISPUTES ON REFEREE CONDUCT

Any player or squad who feels that a Tournament Staff Member (Referee, Caster or Tournament Staff) acted in a manner contrary to the spirit of the game and lacking professionalism may report such instances directly to the Gamer.LK Administration. Please email such instances to [email protected] with all the details surrounding the situation. All reports will be kept confidential and the Administration will get in touch directly to discuss the matter further. 

20. RULE CHANGES

Gamer.LK reserves the right to ignore or overrule any of the above-mentioned rules in order to make the competition as fair as possible. Squads and participants acknowledge the right for Gamer.LK to modify the rules and regulations as and when needed. Such modifications need not necessarily be publicly announced during the progress of a tournament.

21. LIABILITY

No person/s shall hold the Organizers, Tournament Staff (Gamer.LK, InGame Entertainment), Referees, Sponsors and Partners liable in any manner whatsoever for any circumstance or situation arising from or at any of our events including but not limited to acts beyond its control, including without limitation, acts of God, acts or regulations of any governmental or supra-national authority, war, terrorist activities or national emergency, accident, fire, lightning, riot, civil commotion, explosions, strikes, lockouts, industrial disputes or epidemics.

22. LEGAL PROCESS

Legal proceedings are not permitted.

23. CONFIDENTIALITY

The content of protests, discussions or any other correspondence with Gamer.LK referees, officials and administrators are deemed strictly confidential. The publication of such material is prohibited without a written consent from Gamer.LK administration.

24. ADDITIONAL AGREEMENTS

Gamer.LK or its staff, partners or sponsors are not responsible for any additional agreements, nor do they agree to enforce any such agreements made between individual players or squads. The Gamer.LK administration highly discourages such agreements taking place, and such agreements that are contradicting any rules set here are under no circumstances allowed.

25. VALIDITY OF THE RULES

If a provision of any of the rules listed herein is or becomes illegal, invalid or unenforceable in any jurisdiction, that shall not affect the validity or enforceability in that jurisdiction of any other provision of these rules or the validity or enforceability in other jurisdictions of that or any other provision of these rules.

26. LOCAL LAWS

If any rules or procedures are in conflict with local laws, they will be adjusted to be aligned with the laws in a way to stay as close as possible to the originally intended effect.

27. DISCLAIMER

The Organizers, Tournament Staff, Referees, Sponsors and Partners will not be responsible for:

– Any late, lost or distorted registrations
– Any loss of hardware peripherals, personal belongings (including but not limited to mobile telephones, laptops, hard disks, pen drives) and/or liveware
– Telephone, electronic, hardware, software, network, Internet, or other computer- or communications-related malfunctions or failures
– Any contest disruptions, injuries, losses or damages caused by events beyond the Organizer’s/Gamer.LK’s control

The Organizers reserves the right to deny entry to any event to anyone who violates the event rules.